This project aims to enhance the user experience of a mouse set up for industrial design major students. It introduces additional shortcut keys on the mouse to help the user reduce drawing or model making time, streamline the design process and improve precision in drawing and modeling. The application considered user habits to avoid overwhelming design in the interfaces.
Style Guide

Game Storyboard
I am solving “As an industrial designer, I need easy buttons for zooming in and zooming out, so that I can create my model faster” and “As an industrial designer, I need a mouse with customizable sensitivity levels, so that I can achieve fine-grained control when sculpting, texturing, and modeling complex 3D objects”.
The game mainly provides users to test the mouse sensitivity that suits them. It consists of butterflies as the character of the game, which need to be steered by the user with mouse clicks. This is a great test of proper mouse sensitivity, if not, the butterfly tends to fly over the path or turn when it shouldn’t yet.

User Flow
Connecting the mouse to the computer bluetooth

Customizing a button functionality

Creating a user profile

Prototypes
https://www.figma.com/design/U8FzB3CGqSeVoEofr9dfTT/Lynn?node-id=0-1&t=9z7eyYKwHztNBEMA-1
Conclusion
Engaging in the creation of both the wireframe and the game design has significantly enhanced my ability to think more logically and consider user experience meticulously throughout the design process. The combination of practical application, logical thinking, and familiarity with advanced features in design software has not only deepened my understanding of user experience design but also provided me with valuable insights into the intricate nuances of the design field.